Zdog is a 3D JavaScript engine for <canvas>
and SVG. You can design and render simple 3D models on the Web. Zdog is a pseudo-3D engine. Its geometries exist in 3D space, but are rendered as flat shapes.
Gio.js is an open source library for web 3D globe data visualization built with Three.js.
Gio.js is simple to use to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application
Maptalks is a open-source javascript library for integrated 2D/3D maps.
whs.js is a framework for 3D web apps and games built with Three.js technology. It implements a core with component system and plugin support for fast development of 3D scene with physics.
A tutorial about creating some WebGL experiments where the viewer seemingly travels through a textured tunnel powered by Three.js
A tutorial about creating 3D carousel with a split panel transition in three dimensions by using javascript and css3 transform effects.
Cloud 9 Carousel is a 3D perspective carousel for jQuery/Zepto focused on performance.
A portfolio template, with a filter that triggers the rotation of 3D sections by using CSS and jQuery.
seen.js is a javascript library to render 3D scenes into SVG or HTML5 Canvas. seen.js has no dependencies.
SVG 3D Tag Cloud is a lightweight jQuery plugin that creates a three dimensional tag cloud. Easy to use, no dependencies. No additionals plugins. Fully customizable.
jR3DCarousel is a jQuery plugin for responsive 3D carousel with modern effects and multiple options.
Cube CountDown script takes advantage of CSS3's transform property to display 3D cubes that rotate to count down to any desired future date. It supports either a horizontal or vertical layout, with its interface scalable on different screen sizes.
A secondary content panel that folds flat, powered by CSS Transformations and jQuery.
A bold navigation that slides in when active, replacing the current content in a 3D space.
Babylon.js is a complete JavaScript framework for building 3D games with HTML 5 and WebGL